Monday, 21 July 2014
Saturday, 7 June 2014
Showreel
Here's my showreel.
All the work shown was produced at the University of Hertfordshire on the 3d Animation Course.
https://vimeo.com/97613334
All the work shown was produced at the University of Hertfordshire on the 3d Animation Course.
https://vimeo.com/97613334
Tuesday, 25 March 2014
Sticks And Stoves:Look Dev
I will try to replicate this effect later using Nuke as it could reduce render times.
For higher res versions of these turn arounds visit my website: http://darren-beattie.4ormat.com/showreel#1
Saturday, 22 March 2014
Sticks and Stoves:Texturing
Here is the a screenshot of the zbrush sculpt I was working on.
Here is the displacement map I genterated from Zbrush and the Diffuse texture I made using the values of the displacement. Unfortunately when I exported the zbrush displacement some Uv faces were removed from the texture so I corrected this by repainting it's values in mari.
Here is the displacement map I genterated from Zbrush and the Diffuse texture I made using the values of the displacement. Unfortunately when I exported the zbrush displacement some Uv faces were removed from the texture so I corrected this by repainting it's values in mari.
Monday, 10 March 2014
Sticks and Stoves:Texturing
Here is a finalised version of the devil textures. I've added markings on the character and added more detail to the face to make him look more menacing. I've also made a bump map and I'm currently working on a zbrush sculpt of the horns.
Monday, 3 March 2014
Sticks and Stoves: Texturing
Here are the base devil textures that I have been working on. I used mari so the Textures are divided between 6 Udim tiles allowing me to get more detail in some areas. I've chosen to make the textures look grainy and painterly to add an old-fashioned aesthetic to the artstyle.
Sticks and Stoves: Update
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